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Aserwarth
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Post subject: Why you think I facestabed you (How backstabs work) Posted: Fri Mar 12, 2010 9:33 am |
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Joined: Fri Jul 03, 2009 3:20 pm Posts: 1285 Location: Marietta GA
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campincarl
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Post subject: Re: Why you think I facestabed you (How backstabs work) Posted: Fri Mar 12, 2010 9:38 am |
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Joined: Mon Nov 16, 2009 1:00 pm Posts: 2004 Location: Alpharetta, GA
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I'm not one to seriously complain about facestabs, but that was some interesting reading.
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Webdevel
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Post subject: Re: Why you think I facestabed you (How backstabs work) Posted: Fri Mar 12, 2010 10:14 am |
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Joined: Sun Nov 29, 2009 11:59 am Posts: 214
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Wow, that makes perfect sense. I'm going to give spy a go now.
btw, I tried and was successful in using those demo man tips from the other video. 2 stickies > Level 3 Sentry FTW
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Aserwarth
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Post subject: Re: Why you think I facestabed you (How backstabs work) Posted: Fri Mar 12, 2010 10:16 am |
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Joined: Fri Jul 03, 2009 3:20 pm Posts: 1285 Location: Marietta GA
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I have been able to side stab but I want not 100% sure where to aim. Now I know 
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msleeper
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Post subject: Re: Why you think I facestabed you (How backstabs work) Posted: Fri Mar 12, 2010 12:10 pm |
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Joined: Mon Apr 28, 2008 5:19 pm Posts: 8468 Location: Atlanta, Jawjuh
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Backstabs should not have 180 degree angle. I don't think that they use collission hulls for hit detection, they should be using hit boxes. For example, the Ambassador was broken when it first came out because it used the collision hull for hit detection and was fixed to use the hit box like it should have. However if this is true then holy god does it need to be changed. I would really like to see how the game played if Spies use the same backstab methods as the Backburner, or vice versa. The Backburner has what I would consider "correct" back firing methods.
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looongcat
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Post subject: Re: Why you think I facestabed you (How backstabs work) Posted: Fri Mar 12, 2010 12:34 pm |
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Joined: Mon Jun 01, 2009 9:08 pm Posts: 987
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Stolen and added to the tutorial sticky.
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Aserwarth
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Post subject: Re: Why you think I facestabed you (How backstabs work) Posted: Fri Mar 12, 2010 12:55 pm |
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Joined: Fri Jul 03, 2009 3:20 pm Posts: 1285 Location: Marietta GA
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msleeper wrote: Backstabs should not have 180 degree angle. However if this is true then holy god does it need to be changed. It is true and I have spent the morning mastering it.
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msleeper
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Post subject: Re: Why you think I facestabed you (How backstabs work) Posted: Fri Mar 12, 2010 1:02 pm |
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Joined: Mon Apr 28, 2008 5:19 pm Posts: 8468 Location: Atlanta, Jawjuh
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looongcat
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Post subject: Re: Why you think I facestabed you (How backstabs work) Posted: Fri Mar 12, 2010 1:05 pm |
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Joined: Mon Jun 01, 2009 9:08 pm Posts: 987
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I practiced before work as well, it does seem to work as far as I could tell.
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Azrael
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Post subject: Re: Why you think I facestabed you (How backstabs work) Posted: Fri Mar 12, 2010 1:18 pm |
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Joined: Thu Jul 02, 2009 3:11 pm Posts: 354 Location: San Diego
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im with sleeper on this one, i have never ever seen the backburner crit incorrectly i.e. in someone's face. so wouldn't it make sense that an attack that is MEANT for hitting someone in the back do so correctly? last time i checked, stabbing someone in the nose or kidneys doesn't really live up the name of BACK-stab. give the knife the backburner's crit detection and people who play the other 8 classes wont have anything to complain about
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