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msleeper
Community Leader
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Post subject: Map Time and Round Ends on Gorge Posted: Thu Mar 11, 2010 6:11 pm |
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Joined: Mon Apr 28, 2008 5:19 pm Posts: 8839 Location: Atlanta, Jawjuh
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Some people have had some complaints about Gorge, and how the map timer and round ending works on it and I would like to address that. Whenever time runs out, it does not go into overtime like other A/D maps and instead instantly forces a round end.
Unfortunately there is not much we can do about this. Despite being an Attack/Defend map, it is technically setup as a CP Push map. If you look in your console whenever a point is captured or contested, you can see they are named the same as Granary (I think). Valve basically just copy/pasted their logic entities from one map into this, and did not set it up to function like A/D.
So, sorry that we can't do much about this. I know it sucks. I am going to ask on the server admin mailing list to see about getting it fixed, or if there is a workaround for it to make it behave like it should (like Dustbowl).
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Duffers
TF2 Division Member
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Post subject: Re: Map Time and Round Ends on Gorge Posted: Thu Mar 11, 2010 10:23 pm |
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Joined: Wed Oct 01, 2008 3:28 pm Posts: 828 Location: Ontario, Canada
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So you're removing it from rotation or just explaining why it's broken?
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msleeper
Community Leader
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Post subject: Re: Map Time and Round Ends on Gorge Posted: Thu Mar 11, 2010 10:24 pm |
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Joined: Mon Apr 28, 2008 5:19 pm Posts: 8839 Location: Atlanta, Jawjuh
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Just explaining why it's broken. It's not a big enough problem to take it off rotation, but people have complained about it and I just wanted to make everyone aware that it is Not Our Fault.
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Duffers
TF2 Division Member
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Post subject: Re: Map Time and Round Ends on Gorge Posted: Thu Mar 11, 2010 10:30 pm |
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Joined: Wed Oct 01, 2008 3:28 pm Posts: 828 Location: Ontario, Canada
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Yeah if you removed it from rotation everyone would just complain about that instead. YOU CANNOT WIN. 
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Queso
TF2 Division Member
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Post subject: Re: Map Time and Round Ends on Gorge Posted: Thu Mar 11, 2010 11:44 pm |
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Joined: Fri Jul 31, 2009 10:23 pm Posts: 138
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It's insane, but Gorge has grown on me. 
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SOCRATEZ
Community Leader
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Post subject: Re: Map Time and Round Ends on Gorge Posted: Fri Mar 12, 2010 11:04 am |
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Joined: Fri Mar 20, 2009 2:46 pm Posts: 3275 Location: Raleigh, NC
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Queso wrote: It's insane, but Gorge has grown on me. 
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campincarl
TF2 Division Member
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Post subject: Re: Map Time and Round Ends on Gorge Posted: Fri Mar 12, 2010 11:08 am |
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Joined: Mon Nov 16, 2009 1:00 pm Posts: 2219 Location: Alpharetta, GA
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Queso wrote: It's insane, but Gorge has grown on me. 
_________________ MrHappy wrote: Ahh, I remember my first day of college, so full of adventure and hope and wonder. The future felt so near, the world within my grasp! Everything was such a wonder!
You should drop out like I did.
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Duffers
TF2 Division Member
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Post subject: Re: Map Time and Round Ends on Gorge Posted: Fri Mar 12, 2010 11:26 am |
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Joined: Wed Oct 01, 2008 3:28 pm Posts: 828 Location: Ontario, Canada
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campincarl wrote: I AM QUOTING TEXT LIKE EVERYONE ELSE, I AM COOL 
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campincarl
TF2 Division Member
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Post subject: Re: Map Time and Round Ends on Gorge Posted: Fri Mar 12, 2010 11:51 am |
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Joined: Mon Nov 16, 2009 1:00 pm Posts: 2219 Location: Alpharetta, GA
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Duffernaut wrote: campincarl wrote: I AM QUOTING TEXT LIKE EVERYONE ELSE, I AM COOL  The reason we quote text from other people's posts is because we would have said the same exact thing... 
_________________ MrHappy wrote: Ahh, I remember my first day of college, so full of adventure and hope and wonder. The future felt so near, the world within my grasp! Everything was such a wonder!
You should drop out like I did.
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Marmot
TF2 Server Admin
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Post subject: Re: Map Time and Round Ends on Gorge Posted: Fri Mar 12, 2010 1:24 pm |
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Joined: Mon Feb 02, 2009 3:31 am Posts: 1358 Location: Georgia :(
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Come on guys, this one isn't even in Off-Topic. You know better. 
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