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Level 3 Sentry Gun
 Post subject: Re: Star Trek Online
 Post Posted: Tue Jan 19, 2010 6:05 pm 
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Joined: Sun Aug 24, 2008 2:42 pm
Posts: 496
so far i think the cruiser is great! turns well i think and having my Photons in the back is what i wanted. I cant wait till i can have two phasers and Photon in the front and 1 Phaser and torp in the back.


hey what do you think of this idea not many have responded to this at the forums
http://forums.startrekonline.com/showth ... ost1517687

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TF2 Division Member
 Post subject: Re: Star Trek Online
 Post Posted: Tue Jan 19, 2010 8:47 pm 
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Joined: Sun Oct 26, 2008 9:08 pm
Posts: 550
Location: Columbus, Georgia
Sector space doesn't bother me that much as it's a nice gathering point I reckon for players. BUT for the love of god please add in maximum impulse when in there. Crossing an entire system to go from 1 mission to the next and having it take 10 minutes to fly across it to click F to enter just seems silly. If you can't warp outside of systems in the sector map then at least let me do full impulse. Right now that is just a buzzkill. You select a system then sit back and go oi, I'll be there in 10 minutes might as well go get a sandwhich. =D I just don't see the need for the time sync myself it's not like it's an accurate representation of going at normal impulse across an entire sector anyways.

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Just in case I forget to mention it in any of my posts. Quake is teh best game evAR!


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Level 3 Sentry Gun
 Post subject: Re: Star Trek Online
 Post Posted: Tue Jan 19, 2010 10:22 pm 
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Joined: Sun Aug 24, 2008 2:42 pm
Posts: 496
I hate that it take likes 10 min.

n0s wrote:
I'll be there in 10 minutes might as well go get a sandwhich. =D


yeah, I call that break time

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TF2 Division Member
 Post subject: Re: Star Trek Online
 Post Posted: Wed Jan 20, 2010 1:12 am 
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Joined: Sun Oct 26, 2008 9:08 pm
Posts: 550
Location: Columbus, Georgia
Was fun getting up with you tonight for a little bit man. :) Although we probably should have been doing some higher level stuff since we just slaughtered every mission we did. But we were trying to catch a friend of ours up real quick so he could get his new ship, which he's almost ready for (he's like 10 now) but he had to pass out early so lol. Tomorrow night we should have all of us in tier 2 ships though. Probably gonna bang out 16 or whatever the cap is now and play some klingons for a few days to see what the pvp is like. I do wish they'd go ahead and upgrade soon though as I wanted to try some tier 3 stuff out soon. I know they have more content then that it's just not open in beta, but I thought they planned to open it for testing during the beta, yet the game is listed as coming out in like 2 weeks so lol. =P

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[F706] n0s

Just in case I forget to mention it in any of my posts. Quake is teh best game evAR!


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Community Leader
 Post subject: Re: Star Trek Online
 Post Posted: Wed Jan 20, 2010 1:15 am 
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Joined: Mon Apr 28, 2008 5:19 pm
Posts: 8801
Location: Atlanta, Jawjuh
ITT: Ace and nos play a game that nobody else likes.

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 Post subject: Re: Star Trek Online
 Post Posted: Wed Jan 20, 2010 1:48 am 
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Joined: Mon Sep 07, 2009 7:10 pm
Posts: 579
Location: London, Ontario
msleeper wrote:
ITT: Ace and nos play a game that nobody else likes.


QFT

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TF2 Division Member
 Post subject: Re: Star Trek Online
 Post Posted: Wed Jan 20, 2010 7:49 pm 
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Joined: Sun Oct 26, 2008 9:08 pm
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Location: Columbus, Georgia
As to no one liking it has anyone else even tried it? Or are you just assuming no one else likes it because no one else got into beta on here? I had 0 hopes for it myself, I figured it'd be like eve online combat wise with a crappy first person element to it. I was pleasantly surprised. ^_-

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Just in case I forget to mention it in any of my posts. Quake is teh best game evAR!


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Level 3 Sentry Gun
 Post subject: Re: Star Trek Online
 Post Posted: Wed Jan 20, 2010 8:44 pm 
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Joined: Sun Aug 24, 2008 2:42 pm
Posts: 496
I to didnt have high expectations for the game as well since i heard it was moving to Cryptic Studios but i was wrong.

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