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campincarl
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Post subject: ATTN: Ouch Posted: Wed Feb 03, 2010 12:12 pm |
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Joined: Mon Nov 16, 2009 12:00 pm Posts: 618 Location: Alpharetta, GA
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Spray. You has one. Attachment: ouchSpray.png
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Ouch
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Post subject: Re: ATTN: Ouch Posted: Wed Feb 03, 2010 12:30 pm |
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Joined: Fri Aug 15, 2008 1:00 am Posts: 346
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campincarl wrote: Spray. You has one. Attachment: ouchSpray.png AWESOME!!!!! I Love it dude. You are the man!! Thank you so much for doing that! 
_________________ Yes I could go for a frozen treat right about now. But no sprinkles. And for every sprinkle I find, I shall kill you.
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Duffernaut
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Post subject: Re: ATTN: Ouch Posted: Wed Feb 03, 2010 12:37 pm |
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Joined: Wed Oct 01, 2008 2:28 pm Posts: 560 Location: Ontario, Canada
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Should be...
Watch your backs! Teleporting pyros are aloft!
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campincarl
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Post subject: Re: ATTN: Ouch Posted: Wed Feb 03, 2010 1:58 pm |
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Joined: Mon Nov 16, 2009 12:00 pm Posts: 618 Location: Alpharetta, GA
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I would have liked to use a backburner pyro silouette, but I couldn't seem to find one that worked well, and I don't have gmod loaded on my laptop. I think the spray implies itself pretty well regardless.
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Ouch
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Post subject: Re: ATTN: Ouch Posted: Wed Feb 03, 2010 3:52 pm |
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Joined: Fri Aug 15, 2008 1:00 am Posts: 346
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Oh yeah, it works just fine. 
_________________ Yes I could go for a frozen treat right about now. But no sprinkles. And for every sprinkle I find, I shall kill you.
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Shyman
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Post subject: Re: ATTN: Ouch Posted: Thu Feb 04, 2010 9:14 am |
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Joined: Sat Mar 21, 2009 3:31 am Posts: 316 Location: San Jose, California
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Me and ouch are rivals I need one. 
_________________  Victory is a privilege, don't abuse it.
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Patches
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Post subject: Re: ATTN: Ouch Posted: Thu Feb 04, 2010 5:32 pm |
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Joined: Wed Aug 26, 2009 7:27 pm Posts: 24
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lol i like it xD
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campincarl
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Post subject: Re: ATTN: Ouch Posted: Mon Feb 08, 2010 11:02 am |
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Joined: Mon Nov 16, 2009 12:00 pm Posts: 618 Location: Alpharetta, GA
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I re-optimized your spray, the regular PNG is subject to quality loss in-game. In this .zip file are the PNG, a TGA, and a VTF. Use the VTF, I edited it to retain the image as I created it, rather than let TF2 lower it's quality. I had noticed that it was rather pixellated last time I played with you, this should fix that problem.
You do not have the required permissions to view the files attached to this post.
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wikus
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Post subject: Re: ATTN: Ouch Posted: Mon Feb 08, 2010 11:06 am |
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Joined: Tue Nov 17, 2009 11:41 pm Posts: 24 Location: California
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I always liked Ouch's spray, although he rarely sprays it ! Whenever he sprayed it, it reminded me of those hooligan kids that would run around the neighborhood causing ruckus and writing "_____ wuz hurr" Not to say that Ouch was acting like an immature pest... 
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Ouch
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Post subject: Re: ATTN: Ouch Posted: Mon Feb 08, 2010 11:18 am |
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Joined: Fri Aug 15, 2008 1:00 am Posts: 346
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wikus wrote: it reminded me of those hooligan kids that would run around the neighborhood causing ruckus and writing "_____ wuz hurr"
Yeah, that was the idea I was aiming for, like somebody just whipped out a spray can to mark his crime. Also, sense I'm no Photoshop pro like Carl I could do it easily enough with Paint and it was ok if it looked cheesy.  I eventually want to get a screenshot of all the classes burning and make sprays like that one to mix it up. Thanks Carl - I converted the original png to VTF with VTFEdit and maybe that degraded the quality as well? I thought all sprays had to be VTF to work. Anyway, I'll try out the updated one, Thanks! Not be impolite for your work, but is there any chance the spray could be made transparent so the gray background doesn't show up?
_________________ Yes I could go for a frozen treat right about now. But no sprinkles. And for every sprinkle I find, I shall kill you.
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